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I don't own Yu-Gi-Oh!, at all, and these transcripts are unofficial and without any permission whatsoever. Please link back to me or credit me somehow if you use my work. For more information about my transcript format, please click here.
Original Air Date: February 23, 2002
(Previously <1:48>)
(Opening)
ACT 1 <2:48>
(The musty skulls stare ominously from the shadows of the cavern, the candles perched on their heads casting eerie light. Bonz's three monstrous zombies square off against Joey. The zombie Zanki has 1950 attack points, the reanimated Crawling Dragon has 2080, and the undead Crass Clown has 1755; all three have 0 defense points. Joey's lone Flame Swordsman faces them down with a mere 1800 attack and 1600 defense points.)
Bonz: You've had it, duelist. Face it; all my monsters you thought you'd killed, have risen from the grave <3:00> as invincible zombies that can't be destroyed!
(Bonz's lifepoints stand at 1350.)
Bonz: And as zombies, they all gain a field power bonus from the *graveyard*!
(Joey's lifepoints are currently 1620.)
Joey: Nnngh...
Bonz: Come on, play your next card, Joey!
(Joey hesitates over his hand, then does so.)
Joey: This one. Garoozis.
[Garoozis 1800/1500//]
Joey: Go, with Five Slash Strike!
Bandit Keith: Heheheheh...
(Garoozis slashes in five lines that slice out a star. Clown Zombie is cut to pieces.)
Joey: Yes! Adios, you Clown Zombie!
Bonz: Not quite!
Joey: Huh?
Bonz: I tried to tell you, *dweeb*; forgot my magic card? "Call of the Haunted" is still in pla-a-ay!
(The pieces of clown drift back together, and become a whole Clown Zombie again; it giggles creepily.)
Joey: Your Clown's come back to life!
Bonz: Heheh, and that's not all! Each and every time a zombie monster is killed, it will come back to life even stronger, and more deadly than before!
Joey: Wha?!
(Bonz patiently explains, as we watch the attack point reading next to his Clown Zombie.)
Bonz: The Clown Zombie's attack power was originally thirteen-fifty. (1350) But it gains a thirty-percent field power bonus, from the graveyard field; so now it's seventeen-fifty-five. (1755) And after being brought back to life, <4:00> it gets *another* ten-percent. (1890) Do the math, peabrain! He's *stronger than Garoozis*!!
Joey: He *can't* be--!
Bonz: Clown Zombie! Flame Dagger Acrobatic Attack!
(The zombie balances on a ball, flinging four glowing daggers to sink into Garoozis' armored chest. It roars, and is destroyed. Joey sighs; now he has 1530 lifepoints left.)
(Yugi, Tristan, and Tea run through the dark tunnels under Duelist Kingdom. Tristan stops and catches his breath, as do the other two.)
Tristan: Still no sign a' Joey.
Yugi: Yeah.
Tristan: Hey-- where's Bakura?
Yugi and Tea: Huh?
Tea: We didn't take any *turns*; so where could he have gone?
Yugi: I dunno, Tea.
Bakura: Aa-aa-aagh!!
Yugi: Did you hear that?
Tea: Sounds like Bakura!
Tristan (calls): Bakura! This way!
(Bakura appears out of the darkness down the tunnel behind them, a skeleton on his back.)
Bakura: Aa-aa-aagh!! Help me!!!
(The other three freak out and start running the other way from Bakura and his passenger. Bakura runs after them.)
Bakura: Help! Get this thing off of me!!
(Shortly after, Tristan crushes the skull of the skeleton underfoot with frustration; his friends lie sprawled all over the ground, from what must've been a truly epic battle with the inanimate bones.)
Tristan: From now on, don't go pickin' up any hitchhikers!
Tea (tongue sticking out): Ith it safe to open my eyth now?
(Yugi sits up.)
Yugi: You gave us all quite a scare with that skeleton, Bakura.
Bakura: Sorry.
Tristan: Never mind *that*. Because now we've got *another* problem. <5:00> Which way do we go now?
(They look where Tristan's looking. Ahead of them is a fork in the passage, the intersection lit with a spine of candles where the tunnel splits. Upon closer inspection, the candleholders are skulls with their jaws opened wide to hold the candles.)
Tristan: Anybody got any ideas?
Tea (sarcastic): Gee-- both ways look *so* inviting.
(Bakura's sheepish laugh says he agrees. Tristan is indignant.)
Tristan: Yeah, well, if Joey got *invited* down one a' those tunnels, then we need to figure out which one!
Yugi: Tristan's right. We need to find Joey, *now*.
Tea, Bakura, Tristan: Yeah!
(As Bakura stands, his foot compresses a panel hidden in the stone floor.)
Bakura: Hey-- my foot!
(They all hear an ominous rumbling, and look down one of the tunnels.)
Tristan: What is that sound?
Bakura: I stepped on a switch, or something--
Yugi: Quiet now!
Bakura: Oh!
Tristan: ...Listen. Now the sound's getting *louder*.
Tea: I think it's coming this way.
Yugi: Yeah, but just *what's* coming this way?
(Bakura has both hands clasped over his mouth, mortified; what has he done?!)
Bakura: Oh, dear...!!
(As they stare down the tunnel, a giant boulder comes rolling into view, as wide as the tunnel itself-- rolling right toward them! Everyone reacts with panic, and they run, shouting, wailing, down the left-hand tunnel, with the boulder rolling after them.)
Bakura (overlapping): Do hurry! Do hurry!
Tea: Why is that boulder chasing us?!
Tristan: 'Cause we're *downhill*!
Bakura: I'm sorry, I'm sorry, I'm sorry...!!
(They're running down the tunnel as fast as they can, chased by a giant boulder. Then Bakura trips. Tea looks back, and sees him fall, as though in slow motion, then so do Tristan and Yugi, as Bakura falls through the air to land on the tunnel floor-- right in the boulder's path. It rolls right over him as soon as he hits the ground.)
Yugi: It got Bakura!! <6:00>
(Tea keeps running, eyes closed in fright.)
Tea (wails): Oh no!!!
Tristan: Don't look back! Ugh! Ugh! Keep running, or it's--
(He looks ahead. They're headed straight for a wall.)
Tristan: Oh no, it's a *dead end*!!
ACT 2 <6:08>
Tristan: Uagh, we're trapped, it's a *dead end*!
(Tristan skids to a stop, turning.)
Tristan: Since there's nowhere to run, *I'm gonna fight*!!
(He waits as the boulder rolls toward him, fist clocked back to punch.)
Yugi: Tristan, you can't punch out--
Tea: --A boulder!!
Tristan: I'm gonna *try*! Hyaaaaaahhh!!
(Tristan punches, and the whole boulder swells-- then pops. Shreds of rubber drift through the air. Tea and Yugi stand there stupefied. Tristan looks every bit as shocked.)
Tristan: ...Huh? A *balloon*...?
Yugi: Yeah-- and that's a *speaker*.
(There's a small, round device on the ground, covered with speakers.)
Yugi: Somebody wired that thing for sound, and *I'm betting it was Pegasus*!
(They go back and find Bakura lying on the tunnel floor twitching, completely shell-shocked. Tea crouches down to speak to him.)
Tea: Are you okay? Bakura?
Yugi: Pegasus spared no expense to scare us half to death!
Joey (think): This is a catastrophe! I smack down those zombies, and they just come back even nastier than before! Man, oh, *man*-- I don't know how I can *win* this duel!
Bandit Keith: Heh... Had enough yet, *dweeb*? I toldya that there's no way to *beat* Bandit Keith.
Zigor: Yeah, Bandit Keith's the best there is.
Syd: You can leave your star chips at the door!
(Joey clenches his teeth, looking down at his four wagered star chips on the console.) <7:00>
Joey (think): If I lose these chips, I get axed from the tournament!
(Vision/Flashback. Kaiba and his Blue-Eyes White Dragon are truly a terrifying sight.)
Joey (think, VO): Last time I dueled, Kaiba beat me pretty bad. Maybe I *should* just *give up*...
(He envisions himself in a dog costume, wimpering miserably. End vision.)
(Joey shakes it off.)
Joey: No way, man! I'm not a scared little puppy! And for Serenity's sake, I gotta stay in the game! I have to trust in the cards-- and in *myself*.
(He draws-- it's Time Wizard.)
Joey (think): Huh?! Time Wizard!
(Flashback. Baby Dragon disappears into the vortex of time, and reappears as a Thousand Dragon, able to blast the grounded Harpies off the field. Streams of light form a maelstrom around the arena as Time Wizard points his staff at Red-Eyes. When the dust clears, Red-Eyes has turned to stone.)
Joey (think, VO): This card I got from Yugi has pulled my rump outta the fire before, like in my duels with Mai and Rex Raptor. When I fought Rex, it even fossilized his dinosaur!
(End Flashback.)
Joey (think): Maybe it'll help me again-- yeah... maybe he can blow those zombies away! What've I got to lose! (aloud) I play, Time Wizard!
(Bonz gasps; even Keith looks surprised.)
[Time Wizard 500///]
Bandit Keith (think): *Time Wizard*! Apparently the dweeb's smarter than I thought! His Time Magic could age Bonz's zombies *right into the dust*!
Joey: Spin, Time Roulette!
(The spinner on Time Wizard's staff begins to spin. Bonz turns to Keith, panicked.)
Bonz: Boss, help me!
Bandit Keith: Don't worry-- <8:00> don't you know Time Roulette is totally a game of chance, Bonz? It's *all a matter of luck*-- so if yours is better, you won't be wiped out, see?
(Bonz does not look reassured.)
Bonz: Aahh!
(The spinner keeps spinning.)
Joey (mutters): C'mon Time Wizard, you can do this...
(Bonz rubs his hands together as he, too, prays for a favorable outcome.)
Bonz: No you can't, no you can't, no you can't, no you can't...
(The spinner slows.)
Joey: This is it...!
Bonz: Uuuuhh...!
(The spinner clicks to Skull; Syd and Zigor grunt. Crest. Bonz rubs his hands together even harder while Keith waits disinterestedly. Skull. Joey grits his teeth. Crest... then it finally stops completely on Skull, with a broken sort of mechanical groan.)
Joey: What?! No way!
(Bonz is elated-- he's saved!)
Bonz: Boss, I won!
(A portal with blue sky and white clouds appears in the air above Joey's field.)
Bandit Keith: You're really gonna dig what happens *next*, Bonz. Now his Time Wizard and Flame Swordsman will vanish into a time warp in the sky!
Joey: No...! Don't go!
(Flame Swordsman groans one last time, and both he and Time Wizard evaporate into the sky portal.)
Bandit Keith: And that's not all-- half the attack power of those monsters gets deducted from Joey's lifepoints!
(That leaves him with a scant 630, and a very sad face. Bonz still has 1305 lifepoints.)
Bonz: Hoohoohaha! Want me to play a card, or would you rather defeat *yourself*!
Joey (mutters): I didn't know that I'd take this big a hit <9:00> if I lost the spin at Time Roulette...
Bonz: *Poor Joey*. I'll give you a free turn; throw my zombies another tasty morsel!
Joey (think): I can't win an attack...! I'll play this in *defense mode*.
(He sets a monster in facedown defense position.)
Bonz: Go, Dragon Zombie--
Bandit Keith: Hold it!
Bonz: Huh?
Bandit Keith: Why just *defeat* 'im when you can *humiliate* 'im the way Pegasus did me? Beef up your zombies and you can wipe 'im out in a few turns. Play the King of Ghosts!
Bonz: I hear ya, boss. Pumpking, ri-i-ise from the gra-a-ave!
(Bonz's new monster is a gigantic pumpkin, swelling up to loom over the field.)
[Pumpking the King of Ghosts 1500/2000/L6/dark]
Joey: W-what *is* that thing...?!
Bonz: It's the Pumpking-- the King of Ghosts!
Joey: What does it do?
Bonz: Oh, well Pumpking has a very *special* ability-- Ectoplasmic Fortification!
(Pumpking extends a vine to each of the zombies, rooting its tendrils into their flesh.)
Joey: Ecta-whosis, uh, forta-whatsis?!
Bonz: Ectoplasm is the ghostly substance that gives my zombie monsters their power, and Pumpking, as the King of Ghosts, can pump up their ectoplasmic energy, <10:00> and their attack points, by ten percent *each and every turn*.
(As Bonz speaks, zombie fuel pulses through the rooted vines, pumping power from Pumpking into the zombies. They begin to grow larger.)
Joey: Oh no...!
Bonz: And as their attack power grows, they become *giant zombies*!!!
(Clown Zombie's points swell to 2025, Dragon Zombie's grow to 2240, and Armored Zombie's increase to 2100.)
Bonz: Dragon Zombie-- attack with Deadly Zombie Breath!!
(Dragon Zombie destroys Joey's set Kojikocy.)
[Kojikocy ///]
Bonz: That defense monster was *much* too weak. Why don't you give me something *stronger* to destroy?
Joey: You wish! Armored Lizard, defense mode!
Bonz: Ectoplasmic Fortification!! Power up my zombie army!
(Dragon Zombie's points grow again to 2400, Clown Zombie's to 2160, and Armored Zombie's to 2250.)
Bonz: And attack!
(Joey's second set monster fares no better.)
[Armored Lizard ///]
Joey: Unh. Well so much for Armored Lizard.
Bonz: Ohh, this is *so cool*!! Boss, you're givin' me great advice!
Bandit Keith (think): Nah, just *good* advice, so far, Bonz. But you've got *one card* that'll *demolish* the dweeb!
(Joey sets another defensive monster.)
Joey: Man. I can barely *defend* myself.
Bonz: Deadly Zombie Breath!!
(Joey's next monster falls just as easily as the first two -- TYG018_id1)
Bonz: Huhahahahaha! I'm wiping them out, one by one!
Joey: He's right-- I'm done-for...!
ACT 3 <11:00>
Bonz: Deadly Zombie Breath!!
(Another of Joey's monsters, TYG018_id2, bites the dust.)
Joey: Unh... (think) That dragon's bad breath is *killin'* me... I lose another warrior, and his zombies only get *stronger*! This is *really bad*.
(Clown Zombie's points are now at 2430, and Armored Zombie's points are 2550. Dragon Zombie's are a whopping 2720. Pumpking's points are 1950.)
Bonz: Come on! Throw another card for my monsters to devour!
Joey (think): There's gotta be *some* way to beat 'im. *Yugi* would know...
Yugi: Joey!
Tristan: Joey!
Joey: Huh?!
(Yugi, Tristan, Tea, and Bakura have finally found the duel. Joey's a bit stunned.)
Joey: Yugi...! You're *really here*.
Bandit Keith: Nngggh. (to Syd and Zigor) Block 'em!
(Syd and Zigor nod with a grunt.)
Yugi: What kind of duel arena *is* this?
Tristan: Are you *crazy*, why in the world did you accept a duel in a place like this?!
Joey: Yeah, like I had a *choice*! *Those three creeps* there ganged up on me an' *forced* me into this crazy duel!
Tristan: Whoa!
(Then Zigor and Syd step between Joey and the rest of the gang.)
All: Huh?
Tristan (picking a fight): This duel's *over*.
Syd: That's not up to you, *chum*.
Tristan: I say it *is*!
Zigor: Ya wanna stop it, ya gotta get past *me*!
Tristan: My pleasure! Aaaaahh...!
(Tristan runs at them. Syd barely moves; his eyes never leave Tristan; he flicks a marble from his hand, and it strikes the center of Tristan's forehead perfectly. While Tristan's reeling from that, Zigor lunges forward and punches Tristan in the stomach, hard. Tristan falls to the floor, moaning.)
Yugi: Tristan! <12:00>
Joey: Tristan! Are you--
(Joey moves to climb down from the podium.)
Bandit Keith: Hold it!
Joey: Huh?
Bandit Keith: Remember, if you leave the arena you forfeit the duel, and all your star chips belong to *me*!
Joey: What?!
Tea: The duel is illegal anyway!
Bakura: Right, Tea!
Bandit Keith: Wrong, Tea! When he threw down his star chips, he *accepted* the duel. Heheheh!
Tristan: In *that* case, Joey...
(Joey and Zigor look over their shoulders; Tristan is rising slowly to his feet, one hand to his gut.)
Tristan: You're just gonna have to *beat* these punks. And if you're gonna need a little added motivation, try *this*!
(Tristan throws Joey the wallet they found abandoned by the waterfall, with a picture of Serenity inside.)
Joey: Unh...? Serenity!
Tristan: That's right, Joey, your sister. You're dueling for *her*.
Joey: Thanks, man.
Bandit Keith: So what's it gonna be? You gonna cut 'n' run, dweeb, or ya gonna part with your star chips the *hard way*?
Joey: 'Ey! I've had it up the *here* with your smart remarks! Spill! (points) Who are you, anyway!!
Bandit Keith: Don't you *know*? They call me Bandit Keith.
Yugi: *You're* Bandit Keith?
Tea: I've heard that name somewhere before...!
Yugi: Yeah, he's the *intercontinental champion*, the guy that Kaiba told us about. He's only lost *one Duel Monsters challenge*, and that one was to Pegasus himself. <13:00>
Tea and Bakura: Oh...
Joey: Huh... no wonder *skullface* there has outsmarted me at every turn.
Bandit Keith: Why is why you oughta just pack it up an' *go home*, dweeb. 'Cause I've given my little pal Bonz here the perfect strategy.
Bonz: Heheheheh...
Bandit Keith: You couldn't beat him with every card in your *deck*.
Zigor: Nobody's gonna get inside Pegasus' castle except Bandit Keith an' us!
Bonz: You've fought your last duel, Joey! You're about to join the *other* zombies in this *graveyard field*!
Yugi: A *graveyard field*...?
Bonz: Come on! Play your next card or *rest in peace*!
(Joey looks down; he's placed Serenity's picture on the dueling console.)
Joey: Huh...? (think) Serenity...! (aloud) For *your sake*-- I've *gotta* win!
(Joey sets another defensive monster.)
Bonz: No-- all your hopes and all your dreams will die right here!
Joey: Says you, geek! I'll keep my defenses up until I find a way to attack!
Bandit Keith: Ya know, you shouldn't broadcast your strategy.
Joey: I what?
Bonz: Huhuheheheheh...
Bandit Keith: Especially when it's a *losing* one. Bonz has a special card in his deck that'll render all your defenses *useless*!
Joey: You gotta be *bluffin'*, he can't *possibly* do that with one card! <14:00>
Bonz: Oh, *yeah*...?
(Bonz just drew the spell card "Stop Defense".)
Bonz: This trap card (sic) can, it's called "Stop Defense"!
Joey: Ugh, no...
Tea and Bakura: Ohh...
Yugi: "Stop Defense" is big trouble, Joey!
(Bonz sets a card facedown in his spell/trap zone.)
Bonz: From now on, any card you try to play in defense mode will *activate the trap*!! And you still can't stop me from raising the ectoplasmic power of my zombies!
(Clown Zombie's attack points rise to 2565, Armored Zombie's to 2700, and Dragon Zombie's to 2880.)
Bonz: So now, all that's left is to snuff the last monster you have standing! Deadly Zombie Breath!
(Joey's Tiger Axe falls.)
[Tiger Axe ///]
Bandit Keith: Ahaha! End a' the road for you, dweeb! You got nowhere left to run now!
(Joey sighs, looking down at Serenity's portrait.)
Joey: I letcha down, sis...
Tea: Don't let him scare you, Joey!
Bakura: Hang in there.
Tristan: Whatever he says, don't quit!
Joey: Quit?! No way!
(Everyone looks at him.)
Joey: I *can't* give up! Not while Serenity's countin' on me! (draw) Go... Red-Eyes Black Dragon!
[Red-Eyes B. Dragon 2400/2000//]
(Black lightning crackles around a monster space in the center of Joey's side of the field, and green light burst forth from it, straight upward. Joey's dragon takes the field with its avian cry, glossy-scaled and deadly.)
Bandit Keith: Red-Eyes...?! <15:00> Where'd this dork get a card *that* rare?!
Joey: If all my defenses are blocked, then I'll just have to take to the offense! Red-Eyes, *take out* that overgrown pumpkin!
Bonz: What do I do? His attack power is greater than mine!
Joey: Inferno-o-o Fire Blast!
(Red-Eyes incinerates Pumpking.)
(Yugi, Tea, and Bakura cheer.)
Bakura: All right!
Yugi: Nice move, Joey, now he can't raise his monsters' attack power any higher! And since Pumpking was already a ghost from the start, he can't use "The Call of the Haunted" to bring him back!
(Bonz's lifepoints are now 855, and he is not happy about it.)
Bandit Keith: Minor setback, Bonz.
Bonz: Huh?
Bandit Keith: Don't forget, you've still got *more* than enough attack power to polish him off for *good*.
Bonz: Yeah! Okay, boss. Go, Dragon Zombie! Blow Red-Eyes away!!
Joey: My Red-Eyes, no--!!
(Red-Eyes is blasted off the field; Joey shields his face from the flying dust.)
Bonz: Hoohoohaha! *Even Red-Eyes* was no match for me!!
(Joey's lifepoints fall further to 150.)
Joey: With that card wiped out... I'm all but done-for!
ACT 4 <15:51>
(The dust is still clearing from the field.)
Bonz: Red-Eyes Black Dragon, up in smoke!
Joey: He- he annihilated... my strongest card...!
Bandit Keith: Hahahahaha! It's all over for *you*, dweeb!
(Tristan is still standing just behind Zigor.)
Tristan: Don't give up...! <16:00>
Joey (think): I'm all outta moves. The only *monster card* that I've got left is *Battle Warrior*, and his attack powers are *way* too low!
Bonz: Well? Are you going to play or surrender!
Tea: Yugi, isn't there some way Joey can beat that little ghoul?
Yugi: He's in a big jam, Tea. Attacking the zombie army doesn't do any good; and that trap card blocks all his defenses. Defense...! (think) That's it! (aloud) Joey! *There is a way*! You've got a magic card in your deck that can turn this whole thing around!!
Joey: Uh?
Bonz: Huh?
Bandit Keith: Heh. You've *gotta be kidding*. You're Yugi, right? Well maybe you beat Kaiba, but the strategy I gave Bonz is just *perfect*. Your friend is a goner.
Yugi: Joey, he's wrong!
Joey: You sure?
(Yugi stares up at him, resolute. Joey stares back for a moment, halfway confused; but the look on Yugi's face gives him all the confidence he needs.)
Joey: Okay, yeah! (draw) Trust in the cards...!
(He looks at the card he drew.)
Joey: Yeah...! This is... the one! This must be the card Yugi was talkin' about. (think) "Shield and Sword" is a magic card <17:00> that swaps the attack and defense points of every monster on the field. If I could take away the zombies' attack power by flipping it to defense, his monsters won't be able to stop my next card! (aloud) Yup; it's my only chance! Battle Warrior! In attack mode!
[Battle Warrior 700/1000/L2/]
Bonz: So, it's the only move you have left, huh?
Joey: And then I add, this magic card called "Shield and Sword"!
Bandit Keith: What?!
Joey: Go! Offensive-Defensive Flip!
(The holograms seem to short out for a moment; the arena shakes.)
Bonz: Ohh...!
(The zombies seem to wilt, almost as though melting. A bead of sweat drips down Keith's face.)
Bandit Keith (think): Zombie monsters have no will of their own; they can't *defend themselves* on this turn! We're *sunk*!
(Now Clown Zombie's stats read 0 attack points and 2565 defense points, Dragon Zombie's read 0 attack points and 2880 defense, and Armored Zombie's stats are 0 attack points and 2700 defense points.)
Bonz: My zombies' attack power has dropped to zero!!
Joey: And my Battle Warrior's attack and defense points switch too, see?
(Battle Warrior's attack points become 1000 and his defense is now 700.)
Joey: *Smash* those zombie freaks-- Ultimate Battle Fist!
Bonz: Nygggghhh...!
(Battle Warrior punches Dragon Zombie and it crumbles to pieces.)
Bandit Keith (think): Ugh..! With their attack points at zero, the zombies can't come back to life!
(Bonz's lifepoints decrease to zero. He's turning blue with shame.)
Bonz: How...could I... lose...?! <18:00>
(Syd and Zigor's jaws just dropped. Tristan cheers.)
Tristan: All right!!
Tea: Joey, you won!
Yugi: You did it, Joey!
(Joey turns and answers with a thumbs-up.)
Joey: I did, didn't I!
Yugi: Mm-hmm!
(Bandit Keith hops off the rock ledge from where he watched the duel and starts to walk out.)
Bandit Keith: See ya 'round, loser!
Bonz: But, wait, boss--
Joey: Mm?
Syd: Wait up, boss!
Zigor: Hey, boss!
(Keith ignores all three-- but when Joey calls out to him he stops.)
Joey: Bandit Keith!
Bandit Keith: Hm?
Joey: Maybe next time you'll have the nerve to duel me face-to-face instead a' hidin' behind your *creepy flunkies*!
Bandit Keith: Heh. Duel you face-to-face? You're hopeless, dweeb; the game of Duel Monsters is all about keeping your opponents off-balance. Winning the duel's all that matters-- not how you go *about* it!
Joey: We'll just see about that, Bandit Keith!
Bandit Keith: Heheheh! Yeah, right-- I'm quivering in fear already, *dweeb*. Heheheheheh!
(Keith walks away down the dark tunnel without looking back. By now, even Bonz has scrambled to follow him, and his three goons follow. Joey's friends watch them leave.)
Tea: What a *jerk*.
Joey: Guys, look, I'm really sorry. I didn't mean to drag all a' ya into this mess.
Tristan: *Next* time, don't be in such a big hurry to run off on your own!
Yugi: Hey, it's all right. We know that it wasn't your fault, Joey.
Tristan (winks): Yeah, I mean, as long as he won the *duel*-- <19:00> we can forgive 'im.
Tea: I admit you had us worried at first.
Bakura: But you really came through this time.
(Joey scratches his nose, embarrassed at the praise.)
Joey: I got lucky, that's all.
Yugi: It *wasn't luck*, Joey.
Joey: Huh?
Yugi: It was your determination, your trust in the cards, and the promise you made to your sister. *That's* what helped you win.
(Joey laughs sheepishly, and looks down at his dueling gauntlet; only two spaces out of ten don't contain star chips.)
Joey: I only need two more star chips; hang in there, Serenity!
Tea: So now can we get *outta* this creepy pit?
(The other four mutter enthusiastic assent.)
Joey: *Nothin's* gonna stop us now!
(The five of them walk back up the tunnel, Joey in the lead. At the end of the tunnel, they see--)
Joey: Heyyy-- daylight!!
(They start running, eager to escape the catacombs. As they run, something begins to eclipse the light, with a rumbling sound. They stop short.)
Joey: Oh no, what's that!!
(Outside, Bandit Keith watches as Syd, Bonz, and Zigor strain to push a large boulder into the tunnel entrance, sealing it shut.)
Bandit Keith: Hehahahah! Tough luck, guys, looks like you're stuck in that cave for life!
(Once the cave entrance is sealed, the three thugs bend over, catching their breath.)
Bandit Keith: Now *we* gotta have a little *talk*.
Bonz: Uh-- talk about *what*, boss?
(Bonz opens his eyes as he and Syd watch Zigor hit the ground facefirst.)
Bandit Keith: Your star chips!
Syd: Zigor!
(Bandit Keith steps over him.)
Bandit Keith: Next? <20:00>
Bonz: Boss-- w-what's wrong?
Bandit Keith: What's *wrong* is that *you lost*!
(Bonz and Syd are trembling.)
Bonz: Uh, but boss, I did exactly what you *told* me!
Bandit Keith: You lost!!! Now hand 'em over!
(We only hear the battle-- short and one-sided.)
Bonz: Owowowowowowow!
Syd (wailing): Take 'em! Just take 'em! Ohh...
(Bandit Keith fits the last star chip into his glove.)
Bandit Keith: Ten star chips. Not exactly the way I'd planned to *get 'em*, but at least now I know I'll get into the castle.
(Bandit Keith strolls away into the forest toward the castle, leaving his three henchmen incapacitated on the ground. Bonz's eyes are rolling opposite directions.)
Zigor (moans): I hate when 'e gets like this...!
Bandit Keith: I'm coming, Pegasus. We got a *score to settle*.
(Inside the cave, Joey, Yugi, Tristan, Tea, and Bakura strain against the boulder plugging the entrance.)
Joey: Uggghhh... this thing ways a *ton*! I can't even get it to *budge*!
Tristan: Push harder, come on!!
Tea: Are we really *trapped in here*?!
(All five keep groaning, straining; the rock doesn't move...)
END <20:40>
* Special thanks to watchcartoononline.com for making this episode accessible online in a relatively easily-transcribed format.
* Special thanks to Yugioh Wikia as a source for checking cards.
* Special thanks to Kazuki Takahashi, 4Kids, et al. for Yu-Gi-Oh! 5D's!
Last Updated:
April 7, 2011
I don't own Yu-Gi-Oh!, at all, and these transcripts are unofficial and without any permission whatsoever. Please link back to me or credit me somehow if you use my work. For more information about my transcript format, please click here. |