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I don't own Yu-Gi-Oh 5D's, at all, and this transcript is unofficial and without any permission whatsoever. Please link back to me if you use my work. For more information about my transcript format, please click here.
Original Air Date: November 27, 2010
TEASER
(The landscape is straight out of the American West, all rocky, dusty desert and bright blue sky. A lone prairie dog surveys the scene, then takes cover as Yusei roars by on his bright red duel runner, raising a cloud of dust behind him. He zooms across the flat, open prairie, the only person in sight.)
Yusei (think): Well this looks like the place.
(He stands atop a cliff overlooking a small town from a distance. The buildings are arranged in rows, leaving a central street that goes straight through town.)
Yusei (think): I hope you know what you're doing, Yusei. After all, from the looks of things here, it doesn't seem very hospitable.
(He looks down the face of the steep cliff. Below is a field of local-style duel disks attached to sharp spikes stuck in the ground; a duelists' graveyard.)
Yusei (think): But then maybe that's why this *Barb* person wrote me that letter. I only wish they were more specific as to *why* they needed my help.
- Stop!!
Yusei: Huh?
(Action below. Yusei crouches and watches, unobserved. Three men, wearing metal collars around their necks and identical slate blue jumpsuits, run toward the cliff, gasping for breath, running for all they're worth. They're being chased by two more men with red bandannas around their necks.)
- Stop right there, ya disobedient worms!
(The three guys in jumpsuits reach the cliff wall and turn; they have nowhere left to run. As the two bandannas approach, the jumpsuits start attempting to climb the sheer face of the cliff, and fail miserably, sliding back down. The bandannas stand there confidently, unconcerned, each wearing a duel disk. They each draw a card. The guys in jumpsuits begin to look truly terrified, each one's hand going to his metal collar. One of them takes something out of his pocket, steels himself, and throws it with all his might toward the top of the cliff. The small blue pendant lands on the ground near Yusei, who glances at it, <1:00> then returns his attention to the scene below. The two bandannas advance on the three jumpsuits.)
- Big mistake, trying to escape. Eheheheheheheh...
(The bandanna with a tracking dye triangle below each eye brandishes his card, relishing the jumpsuits' fear.)
- Wait... no, *please*...!
- Ha!
(Triangles plays his card, and all three jumpsuits cry out in pain, falling to their knees on the hard ground.)
Yusei: What's goin' on down there?
(The two bandannas look up, surprised, and see Yusei standing at the top of the cliff.)
Both: Huh?
(The other bandanna, whose tracking dye is a small wedge shape on his left cheek, replies, as they walk over to the three men in jumpsuits, all three now prostrated on the ground.)
- Mind your business! These workers made a run for it and now we're gonna make 'em *pay*!
(He picks up two of the guys by the back of their jumpsuits, and his partner grabs the third.)
Yusei: And just who are *you* to *make* 'em?
(Triangles retorts.)
- You ask an awful lot of *questions*, stranger! From the looks of it, I'd say you were a *duelist*-- so why not just stick to what you know! If you're any *good* you might actually make a few *bucks* here! If you're *not*, then you'll be joinin' *these three*. Heheheheheheheh!
(They drag the three jumpsuited men away. Yusei watches, teeth clenched, then glances over at the pendant one of the jumpsuited men through over the cliff. It sits glittering on the ground, a teardrop-shaped blue stone on a thin leather cord, with a design painted or etched on it composed of several triangles. He picks it up, holds it in his hand, closes his palm, and looks out at the rough little town below, the breeze stirring through his hair.)
Yusei (think): I dunno what's going on here. But if I'm gonna get to the bottom of it, <2:00> I'm gonna need to head into town-- and make sure *everyone* knows I'm there!
(Opening)
ACT 1 <3:07>
(The wooden archway that marks the town entrance is stenciled with a cow-skull design in worn paint or metal. To either side is simple wooden fences. Yusei rides toward town on his runner.)
Yusei (think): I can't get that letter out of my head. What did it *mean*? Who was this mysterious 'Barb' *talking* about?
(As he thinks about the letter and repeats its text, the image of it overlays the screen as we watch him ride into town and through the packed-dust street.)
Yusei (think): 'Dear Yusei. I'm writing you because I've heard about your friendship with him.'
(A tumbleweed rolls past, as Yusei glances up at the mostly empty windows on either side of the street. A couple nonplussed or frightened bystanders peer down at him.)
Yusei (think): 'I want you to take him away from *Crash Town*. If things don't change then he'll surely meet his doom here. I'm counting on you and only you... Barb.'
(Yusei slows to a halt at the center of town, where the main street meets the biggest cross street. He climbs off his runner and looks around.)
Yusei (think): Well I wonder where this 'Barb' person *is*.
(Then Yusei hears some rather unpleasant-sounding laughter.)
Red Thug #2: Hey, punk-- you ain't *from* around here, *is* ya!
(The three men approaching Yusei look like tough trouble, all three wearing red bandannas around their necks, brown jacket or vests, gunslinger-style belts, and local-style duel disks. On the far right is a bulky tank of a guy, only one greasy tuft of black hair short of bald, whose marks of facial dye, vertically across both eyes and down from his lower lip, gives the appearance of clown paint. He's Red Thug #3, for this transcript. Middle is shortest and wiriest of the three, with unnaturally pointy brownish hair and a thin, angular face; the half-circular tracking dye below his eyes looks like a permanent sign of not enough rest and the dye down the bridge of his nose turns it into a sharp beak. He'll be Red Thug #1. Far left's hair is as stiff as a sawn pillar of wood, and the shirt under his vest is forest green; his bare arms bulge with muscles and he wears fingerless black gauntlets. His dye forms a chevron on his brow and he has a vertical rectangle on each cheek; the visual effect is one of perpetual surprise. He's Red Thug #2. Yusei doesn't turn to face them.)
Red Thug #3: Naw, he ain't. So he needs a proper welcome.
Red Thug #1: That's right, prepare to duel!
Yusei (coolly): ...No thanks. I generally make it a rule not to duel *amateurs.*
Red Thug #2: Say *what*?
Red Thug #1: We got a *wise guy* here!
(The three thugs in red bandannas spread out to surround Yusei, activating their duel disks.)
Red Thug #1: This is *our* town, mac, <4:00> and nobody, but *nobody* talks to us that way! You got it?!
(Yusei looks straight ahead, undaunted.)
Yusei: Is that so.
Red Thug #2: Sure is. So shuffle up your cards and get ready to throw down!
Red Thug #3: Hardcore. 'Cause a duel here ain't like any kinda duel you've ever had before!
(Yusei activates his duel disk.)
Barb: Stop!
(A woman appears from the doorway of a nearby store, carrying a bouquet of flowers. She wears her lustrous dark brown hair loose to her shoulders, though one stray wisp stays in her face between her shrewd brown eyes. Her top is black, with bare shoulders and midriff; and her long skirt is red, fit to her hip at the top and slightly ruffly at the bottom. She's tough, as befits this town, but friendly.)
Barb: There *will* be a time to duel. But that time is not now, so lay off!
(The three thugs are offbalanced. She approaches the closest one, #2, and shoves her flowers into his arms.)
Barb: *Besides*, you're *supposed* to welcome a guest with *flowers*, not threats.
(She walks over to stand with Yusei, smiling kindly.)
Barb: And he *is* a guest-- because he was invited by *me*.
Yusei: I *was*?
Barb: Yes; I'm Barb. I'm the one who wrote you!
Yusei: Huh...?
ACT 2 <4:37>
(Late afternoon, on a cliff overlooking Crash Town. Yusei finishes hiding his runner in a bush and walks downhill to join Barb at the edge of the cliff.)
Yusei: So, you're Barb. The one who wrote me the letter about saving my old friend?
Barb: Yes.
(She picks up a rock that's crushing a dandelion growing out of the rock beside her as she speaks.)
Barb: He needs you. And I'm only trying to help.
Yusei: Who is *he*? And just what does he need saving *from*?
Barb: You'll see *from what* in just a moment, Yusei. For as the sun sets... <5:00>
(The sun above Crash Town is sinking lower in the sky, turning breathtaking shades of orange. Barb has stood up.)
Barb: The dangers in this town begin to rise. Watch... it won't be long now...
(As the sun sets, a fleet of about ten black duel runners and a few jeeps rolls into town from the south, in the shadows of the buildings. Another identical fleet is rolling in from the north. They meet in the center, each staying out of the sunlight burning through the central crossroads. The rider at the front of the south-side group dismounts first. The north-side-group leader follows suit.)
(Barb points, explaining the scene for Yusei's benefit.)
Barb: The group wearing the red scarves...
(As we look closer, we see each rider in the north-side group wears a red bandanna around his neck, just like the ones we've been seeing around town.)
Barb (VO): ... is known as the Malcolm Crew. That fella with the creepy grin out front is their leader...
(The rider at the front who dismounted takes off his hat; his face is now clearly visible. He's mostly bald though still fairly middle-aged, with two dyed marks curving all the way from his eyebrows to his receding hairline and a third over the cleft of his chin.)
Barb: Malcolm.
(The opposing leader, who approached from the south, takes off his helmet next.)
Barb (VO): The group facing them is the Radley Bunch. That rascally-looking man at the head of their pack is Radley, *their* leader.
(Radley bears no dye on his very pale face. His long black hair is sleek and oily. He smiles with an air of unpleasant hauteur.)
Yusei: Looks like they're squaring off, but *why*?
Barb: You'll see why soon enough. Just *keep watching*.
(The blinding, brilliant sunset presides over the confrontation, drawing battle lines in the streets with its deep shadows.)
Malcolm: Well let's get to it, gentlemen! Time to show those Radley Bunch babies, why we were head and shoulders *above* 'em!
(A large man jumps down from one of Malcolm's jeeps <6:00> and walks to the head of the group. A marked line creates a curving band across his bald head, all the way around his face to curve up to meet his lower lip. He cracks his thick neck.)
Giant: All right, which of you punks do I get the pleasure of destroyin' in a duel!
(Malcolm's contender strides into the arena formed by the light of the sunset.)
Radley: Huh. The rumors about you are true, Giant, you're as big as a dino! And I'm sure you have an itty-bitty pea-sized brain to match as well.
(Radley's cohorts snicker. Giant growls.)
Radley: And now to meet your foe!
(Giant glances nervously to the west, as we hear notes from a harmonica. The figure at the end of the street, silhouetted in the dying sun, continues to play a simple, slightly mournful tune, as he walks toward the center of town.)
(Yusei leans forward, shocked.)
Yusei: Oh!!
(The mystery contender's long black coat billows above the dusty street. His bleach-pale hair, long and untrimmed, fans at his back. A local-style duel disk is holstered at his hip. He closes his eyes, serenely intent on his music, and we glimpse a line of tracking dye that traces down the right side of his pale cheek from his hairline to his jaw. Under his coat, he wears a faded grey shirt. He now stands opposite Giant, pauses a moment, then turns to face him, lowering the harmonica from his lips to gaze sullenly, jadedly at his opponent through bleach-white bangs. It is unmistakably--)
Yusei: Huh!! Is that *Kalin*?!
Barb: The law of the land is that duels can only be waged during dusk. <7:00> It's oddly appropriate, too; because those that *lose*, vanish just as the sun does.
Yusei: Whaddaya mean, 'vanish', are you saying that Kalin's in some kind of *danger*?
Barb: Most definitely. *That's* why I wrote you.
(They gaze out at the little town below the reddening sun.)
Barb (VO): But for now, all we can do is watch. Because the duel's about to start.
(The huge, smoldering sun is sinking closer to the horizon. Bystanders throw open windows and walk out to stand in the street through wooden gates and doorways. A horse-drawn wagon carrying a big black coffin on the back rolls into town from the east, driven by a short, nasty-looking little man whose face is nothing but huge bags of loose skin under beady little black glasses and a tall tough guy, both dressed in all black. They park at the third side to the square formed by the crossroads, between the two duelists. A little boy named West pushes through a forest of legs to the front of the crowd, and, eyes shining with adoration, looks up at Kalin, who doesn't notice.)
West: Whoa...!
(Yusei and Barb watch from the cliff, silent and somber.)
(The ruthless sun seems to fill the whole sky above the empty street that leads west, as Giant squares off against Kalin. Bystanders watch from doorways and Malcolm chuckles malevolently. More townspeople watch from Radley's side of the street, as he stands and waits, arms folded, and snickers, confident in his own competitor. <8:00> The sun sinks lower. The men driving the cart with the coffin watch intently. One townsperson waits nervously with a pad of paper and pen; the face of little boy in the crowd behind Kalin is full of anxious hope. Giant glances toward the sun, and his hand edges toward the holster on his belt. Kalin, eyes flat and listless, doesn't move a single muscle. His arm hangs at his side, motionless. The two competitors stand ready. Just as the sun touches the horizon, the crowd shouts as one--)
Crowd: Draw!!
(Giant pulls out his local-style gun-shaped duel disk. Kalin, in one smooth motion, draws with his right from his right hip, places the gun sideways on his left wrist, it unfolds into a small, compact duel disk, and then draws his first five cards. He never once glanced down. Giant was just reaching for the deck on his wrist. Both start with 4000 lifepoints. At last Kalin speaks, his voice low and hoarse.)
Kalin: Too slow, Giant, my move.
(The wind whips up west-east, assailing the impending duel with dust. A tumbleweed rolls through the center of the field.)
Yusei: Here we go...
ACT 3 <8:45>
(Showdown in a small, dusty town at sundown. A tumbleweed rolls through the center of the dueling field.)
(Yusei watches intently...)
Kalin (draw): Let's get down to business.
(He glances at his card, and switches it with one from his hand.)
Kalin: For my first move, I summon Infernity Mirage.
[Infernity Mirage 0//L1/] <9:00>
Kalin: Then I'll place one card facedown-- and end my turn.
Yusei: What is Kalin *doing* here? Why is he *dueling* for these people?
Barb: I'll tell you why.
Yusei: Huh?
Barb: He came to this town to punish himself for something he did in the past. I'm not sure what, but it must've been bad.
Yusei: But why *here*?
Barb: Because of the *mountain*.
(She points to their right, at the tall mountain to the northeast whose tip reflects the dying sun.)
Barb (VO): You see, deep inside that treacherous peak, is a mineral called Dyne. Dyne is used in the construction of duel runners.
(As Barb speaks, we see a series of images. Dyne looks a lot like gold, but might be glowing. It glitters in the cracks in the rocks, and there's a lot of it in this mountain. Next we see, in sepia, a big train of canvas-covered vehicles and trucks, and a whole town being constructed at once with wooden frames.)
Barb (VO): When it was discovered, all sorts of people rushed here to mine this valuable mineral and make their fortune. When all the dust settled, only Malcolm and Radley were the ones left standing. They muscled all the other miners into working for them. But still they wanted more manpower.
(A bar or saloon scene in sepia; several acts of coercion are in progress, ranging from friendly 'conversations' to grabbing people by the neck. End vision.)
Barb: So now, instead of *fighting* for new labor, they duel to decide who gets it.
Yusei: That's *crazy*. <10:00>
(Sepia-tone vision. An anonymous duelist and his Ancient Gear Soldier faces off against another duelist and his monster, T5D086_id1.)
Barb (VO): *That's* business-as-usual around here. If you duel well, you can make a lot of money. After all, Radley and Malcolm pay handsomely for someone who can win.
(We scroll through a series of portraits of tough-faced duelists of all kinds who have been and gone.)
Barb (VO): A lot of winners have come here for just that reason. But if you lose... it's off to the mountain for you.
(Barb watches the duel below, deadly serious. Yusei returns his attention to it also.)
Barb: Kalin knows that... It's why he's here.
Giant (draw): It's *my* turn! And I'm summoning Illegal Keeper!
[Illegal Keeper 1300//L3/]
Giant (think): What have we here! Card of Destruction (sic)! If I play this, we'll both have to discard our hands and re-draw the same number of cards we've just got rid of! But since Illegal Keeper's on the field, whenever Kalin draws cards at a time *other than* the draw phase, those cards gotta be returned to the deck-- and one thousand points of damage is dealt! (sic, aloud) I activate the spell card, Card of Destruction!
(This card is usually known as "Card Destruction")
Giant: And it'll lead to *your* destruction. Now get rid a' your cards and re-draw!
Kalin: I don't think so. <11:00> I play the trap, "Full Salvo". Now I send all the cards in my hand to the graveyard, and you take two hundred points of damage for each and every one of them. Guess this round's destruction belongs to *you*.
(Kalin's trap turns into four spheres of light that slam into Giant's chest. His lifepoints decrease to 3200. He discards and redraws his own hand.)
Kalin: Oh, and in case you were wondering, your spell doesn't affect me. After all, I'm *cardless*.
(Indeed, the pale hand close to Kalin's chest is empty; he isn't holding a single card.)
Yusei: Unh! *Cardless*! That's when Kalin's at his best!
Kalin: Now, Giant, since I am without cards, I'm allowed to release Infernity Mirage, and in exchange, summon two Infernity monsters from my graveyard. So-- rise, Infernity Archfiend and Infernity Destroyer!
[Infernity Archfiend 1800//L4/]
[Infernity Destroyer 2300//L6/]
Giant: Whoa! I guess I won't be waging an attack *this* round. I end my turn.
Kalin (draw): It's *my move*. And I'll play, the spell "Infernity Burst". Now, for every Infernity monster <12:00> on my field, you take eight hundred points of damage.
Giant: Aaagh!
(Giant's already down to 1600 lifepoints.)
Kalin: And next, I'll have Infernity Destroyer attack Illegal Keeper..!
(It does, and the Giant's down to 600 lifepoints. Kalin's dull, light tan eyes are slits, his face expressionless.)
Kalin: And since my Destroyer won that battle while I had no cards in my hand, you now take sixteen-hundred points of damage.
(The Giant's lifepoints decrease to zero.)
Giant: No fair! I barely had *one turn*!
(Then he hears the horses whinny. The carriage from the east gallops forward as the big tough guy stands and swings a lasso. Giant runs, and the cart-drivers lasso him and drag him back to them and into the big black coffin.)
Giant: No! Stop! Don't! Please!!
(The rope is piled on his chest and the lid is slammed shut. The short creepy guy with the reins smacks them and the dark carriage gallops off toward the base of the Dyne mountain into the growing shadows...)
(Kalin deactivates his duel disk, and reholsters it. A cheer goes up from the Radley Bunch. Kalin stands silently.) <13:00>
(The very last vestiges of the sunset draw a line of contrast on the horizon, but the landscape is mostly dark. Yusei and Barb have witnessed the whole scene.)
Barb: Well, that's that. The Giant will now be shipped off to the mountain, and that's where he'll stay for the rest of his life, mining Dyne morning, noon, and night, all under the watchful eye of Radley's men.
Yusei: ...Oh!
(Flashback. Yusei recalls the blue-jumpsuited men he witnessed running from Malcolm's men when he first arrived. End Flashback.)
Yusei (think): So that's what those three were trying to escape from, the *mines*! They must've been duelists who'd lost!
(Yusei looks down at Kalin...)
(Kalin's expression is one of contemptuous apathy; his long hair and the fading sun cast heavy shadows on his face.)
Yusei (VO): But if Kalin is trying to punish himself--
Yusei: Why wouldn't he just lose on purpose?
Barb: I don't know. There are a lot of questions right now that I simply have no answers for. Hopefully, we can find some... and soon.
Yusei: ...I agree.
(Together, they look out at the dark landscape and the town beyond. The last traces of the sun are nearly gone.)
Radley: Well done, Kalin. That Giant couldn't duel worth a lick, but I'm sure he'll make a *solid worker*.
(Radley proudly puts a hand on Kalin's shoulder.)
Radley: How many wins *is* that? Something like fifty in a row?
Malcolm: Curse you, Radley, you rat! I'll beat you and that lucky duelist a' yours next time for *sure*! <14:00>
Radley: Yeah, I've heard *that* before! Huhuhuhuhuhuh!
(Radley turns to leave and Kalin silently follows.)
Malcolm: Rrgh! Let's roll!
(And the two opposing factions blaze out of town the way they entered it, each in a flock of vehicles. Kalin rides at the back of the Radley Bunch, faceless in a helmet, when he hears--)
Yusei: Kalin!!
(Radley glances back. Kalin halts, and is left behind by the rest of the pack. Yusei stands on the plain a distance behind.)
Yusei: It's me!
(Kalin, glancing back out of the corner of his eye, looks shocked beyond words, even a bit afraid.)
Yusei: It's Yusei. Let's talk.
(There they stand, two small, silhouetted figures in the slim band of orange separating earth and sky, an expanse of dark desert between them. Kalin hesitates, turns, and rides away without looking back.)
Yusei: No-- Kalin, wait! I'm here to help!!
(Barb joins him.)
Barb: Let 'im go. I know a better way to help.
(They watch Kalin ride away, hair and coat billowing, raising mounds of dust behind him.)
Barb: I just hope you're up for it!
ACT 4 <14:38>
(Malcolm's headquarters is the nicest-looking place we've seen since we got to Crash Town, an enclosed complex that looks vaguely Spanish in architecture; white stucco, dull red roofs. Electric lighting gives the whole place a warm sort of glow. A few plants populate this locale, including a palm tree out front. Clearly if you work for Malcolm you get a warm bed, plenty of food and water, and a roof over your head in this harsh, forbidding desert. Inside...)
Malcolm: Curses! That rat Radley *always* wins with that duelist of his. and the more that he wins, the more he *earns*!!
(His henchmen, huddled around him, take a few steps back. They're standing in the courtyard; behind its front facade, the building is built in a three-sided rectangle around this central space, in which there's an actual lawn and a fountain.)
Malcolm: If only my baby brother Lotten was hanging his hat in town right now, *he would take that creep Kalin*-- rraaaghhh!-- and duel him down into the dirt!! <15:00>
Yusei: Hey!
Malcolm: Who're you?
Red Thug #1: Hey, it's that *guy*!
Red Thug #2: From back in town!
(Yusei is standing in the doorway, wearing a big brown serape over his usual clothes. The embroidery on the serape recalls the Sign of the head of the Crimson Dragon. He throws it open, back over his shoulders like a cape, and reveals that he's wearing a holstered, local-style gun/duel disk.)
Yusei: That's right; and I'm here for some work.
Red Thug #2: A duelist, huh? Well, bring it *awn*!
(The three thugs Yusei encountered in town run to square off against him at a dueling distance, with Malcolm watching from behind them, near the fountain.)
Malcolm: Hahahahaha! Not a bad idea; if you want us to hire you, you'll hafta prove you got skills-- *worth payin' for*. And prove it in a duel.
(Yusei smiles cunningly, his blue eyes glittering.)
Yusei: It'd be my pleasure. Let's do this.
(The three thugs snicker and activate their gun-style duel disks, each drawing five cards. Yusei swiftly activates his own and draws his opening hand.)
Yusei: Get your game on!
(All four start with 4000 lifepoints apiece.)
Yusei: If you don't mind, *I'll* move first. Okay, then, now get ready! I summon the tuner monster Changer Synchron in defense mode!
[Changer Synchron 0//L1/]
Yusei: I'll then *end* my turn with a facedown!
Red Thug #1: I guess *I'm* up! And Fuse Ray Blaster's the monster *I'll* be playin'!
[Fuse Ray Blaster 1600/800/L4/]
(Fuse Ray Blaster is a toy cowboy figure, with a great big sombrero and a rifle.)
Red Thug #1: Lucky for *you*, since it's three-on-one, <16:00> I'm not allowed to attack-- not *officially*...
Red Thug #2: My turn now! Heh! And I'm summoning out *another* Fuse Ray Blaster!
[Fuse Ray Blaster 1600/800/L4/]
Red Thug #1: Blast away!!
(A laser blast slams into Yusei's chest.)
Yusei: Uggh!
Red Thug #1: Aww, I'm awfully *sorry there*, stranger. Didn'tcha know, that when there's one Ray Blaster out and a second is summoned, *you* take eight hundred points of damage?
(Yusei's lifepoints decrease to 3200.)
Red Thug #2: That's it for me.
Red Thug #3: Then it's *my* move! Heh! And I summon *another* Fuse Ray Blaster!
[Fuse Ray Blaster 1600/800/L4/]
Red Thugs #1 and #2: Blast away!!
(Yusei gets two more laser beams to the chest. He's already down to 1600 lifepoints. Malcolm rubs his chin, grinning maliciously.)
Malcolm: Heheheheh...
Red Thug #3: Ah end mah turn!
Red Thug #1: So...
Red Thug #2: Are you ready to give up?
Red Thug #3: Ya can't *win*!
(Each of them has two more Fuse Ray Blasters in his hand. To everyone's surprise, Yusei straightens up and calmly dusts himself off.)
Malcolm: ...Huh?
Yusei (draw): I *will* win!
(Flashback. Yusei and Barb stand alone on the plains outside town, the sky nearly dark.)
FB Barb: You have to beat Malcolm's stooges. Only then will Malcolm trust you enough to let you duel for his crew. Then if you can beat Kalin <17:00> we'll make our move... before they drag him off to work forever in those mountains, we'll *take him*.
(Yusei, face shadowed by the last of the sunset, was resolute... End Flashback.)
Yusei: It's my move, and first I'll send one monster card in my hand to the grave, which allows me to summon the tuner monster Quickdraw (sic) from my hand!
[Quickdraw Synchron 700//L5/]
Yusei: And now, since a tuner monster is on my field, I can summon Quillbolt Hedgehog from the graveyard.
[Quillbolt Hedgehog 800//L2/]
Yusei: But I'm not done yet. Next I'll tune level-five Quickdraw Synchron, with level-two Quillbolt Hedgehog-- to create a creature that can *really* give me a boost! I synchro-summon, Nitro Warrior!
[Nitro Warrior 2800//L7/]
Yusei: And *next*, I'll bring out Gauntlet Warrior!
[Gauntlet Warrior 400//L3/]
Yusei: But he won't be around for long; because I'm now going to tune level-one Changer Synchron with him, to create *another* synchro monster! How 'bout givin' me a hand-- Armory Arm!
[Armory Arm 1800/1200/L4/light]
Computer: Once per turn, you can equip Armory Arm, onto a synchro monster, <18:00> and increase the equipped monster's attack points by one thousand.
Yusei: And now, since Changer Synchron was sent to the grave, his effect activates, and your monster switches to defense mode.
(He designates Red Thug #3's Fuse Ray Blaster and it changes modes.)
Yusei: Next I use Armory Arm's ability! And with it I can add a little more muscle to my Nitro Warrior's attack points!
(Nitro Warrior is now 3800 attack points strong.)
Red Thug #1: Oh, no! Thirty-eight *hundred*?!
Yusei: Oh, yeah! And I'm not done yet, 'cause I'm also equipping him with "Junk Barrage"! *And* since I activated a spell card this turn, Nitro Warrior gains a thousand attack points for *this* round's attack!
(Nitro now has 4800 attack points.)
Yusei: ...Which means *you three* are in some serious trouble.
(The three Red Thugs stare down Yusei's monster; they aren't about to argue with that!)
Yusei: Go, Nitro Warrior! Attack with Dynamite Crunch!
(NItro socks Red Thug #2's Ray Blaster, and his lifepoints fall straight from 4000 to 0. He is knocked off his feet. Nitro turns next to Red Thug #3, who starts to look nervous. His monster switches back to attack mode. Nitro pummels it next, and two out of three thugs are down, with 0 lifepoints remaining.) <19:00>
Red Thug #3: How?!
Yusei: It's *simple*; see, when Nitro Warrior destroys a monster, he can then switch another monster into attack mode and then strike again. *And*, since an equipped monster destroyed a monster in battle, Armory Arm's ability deals damage equal to Fuse Ray Blaster's attack points. But there's more, since "Junk Barrage" is in play, half of your Ray Blaster's attack points are dealt, erasing the rest of your lifepoints!
(Red Thug #1 is edging backwards.)
Yusei: Now to deal with *you*. I activate the trap "Synchro Overlimit"! With this, since my synchro monster successfully destroyed a monster in battle, he's allowed to battle *again* this turn.
Malcolm: What?! No way!!
Yusei: Go, Dynamite Crunch! And now the effects of Armory Arm and Junk Barrage activate!
(And they knock Red Thug #1 back, flip him over, and faceplant him in the grass.)
Red Thug #1: Yaaaaa-ooowhh! Ughh...
(And his lifepoints read zero as well. Yusei calmly deactivates his local-style duel disk, expertly twirls the gun several times, and re-holsters it. Malcolm's three thugs are still lying in the grass or on the patio moaning. Malcolm is amazed.)
Malcolm: He just beat three of my men. And all in just *one single turn*...? <20:00> This guy is *really something*!! Hahahaha!
(He runs toward Yusei, who has closed his serape. Malcolm rubs his hands together as he speaks.)
Malcolm: I like how ya duel, stranger. Think you can do that again, against Kalin?
Yusei: I was *hoping* that you'd ask that... 'cause I'm your man!
END <20:18>
* Special thanks to YouTube, DailyMotion.com and their heroic uploaders for making this episode accessible online in an easily-transcribed format.
* Special thanks to Yugioh Wikia as a source for checking cards.
* Special thanks to Kazuki Takahashi, 4Kids, et al. for Yu-Gi-Oh! 5D's!
Last Updated:
December 27, 2010
I don't own Yu-Gi-Oh 5D's, at all, and this transcript is unofficial and without any permission whatsoever. Please link back to me if you use my work. For more information about my transcript format, please click here.
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